Gameboot Tutorial


If you are trying to put in a new gameboot.pmf follow these directions when you're in your PSP's XMB,
  • 1) Press select to bring up the M33 VSH Menu, scroll down two spots to USB DEVICE
  • 2) Press right once then you should have selected Flash 0
  • 3) Now press home
  • 4) Select connect USB, in the XMB
  • 5) Once you are in your folder view follow this path: MS0:\vsh\resource
  • 6) Drag & drop your gameboot.pmf file type into the resource folder
  • 7) You will be prompt to "move and replace" or to "overwrite" either or select yes, you need to replace to existing file type
  • 8) Safely remove your hardware & your gameboot.pmf should be successfully installed
  • 9) Press select on more time to set your USB device settings back to Memory Stick
(in rare cases after installing the gameboot.pmf file it did not work right away unless I took my battery out & put it back in then it worked 100% of the time...I found this reason is because you are installing the gameboot through your XMB vs your Recovery mode. Either way is fine...)


How to make Gameboots.


Making your own custom gameboot.pmf files

What you will need
The Sony UMD Tools
The MPS to PMF converter
The Virtual Dub Mod video converter
MP3 to WAV converter
WinMenc video converter

These tools can be found on the gameboot tools page.


Step 1, WinMenc
1: Open up WinMenc
2: Go to add files
3: Find the video you want to use
4: Go to load profile
5: Select PSP AVI profile
6: Go to the audio tab
7: Select no audio on the drop down menu
8: Go to the video tab, and make sure the FPS is 29.970
9: Go to the batch tab
10: Select your output folder
11: Hit encode
12: Now go back to the audio tab
13: Select MP3 from the drop down list
14: Go to the video tab
15: Select no video.
16: Now go to batch and encode this.
17: You should now have two files. The video and sound separate

Step 2, WAV converter & Virtual Dub Mod
1: Open up the WAV converter
2: Go to add, then change file types to all
3: Find the MP3 from your video
4: Select output format as WAV
5: Hit start
6: That’s the audio out of the way
7: Now open up virtual dub mod
8: Go to file , then open video file
9: Find the video part of your file
10: Now go to save as
11: Make sure its going to save as an AVI
12: And that’s that. You now have the source files ready

Step 3, Sony UMD Tools

1: Open up the UMD Stream composer.exe
2: Go to new
3: Name it what you want. Click next
4: Tick the PSP Movie format (for game) bit.
5: Change the max clip size to 2mb or less
6: Hit finish
7: Go to video source
8: Find your video file made earlier with Virtual Dub Mod
9: Go to audio source
10: Find the WAV you made earlier with the MP3 to WAV converter.
11: Now go to run at the top
12: Choose encode + multiplex
13: Hit start
14: Well done the .mps has been made

Step 4, .mps to .pmf Converter
1: Go to My Documents (well yours)
2: Go to the UMD Stream composer folder
3: The .mps file is in the MuxWork folder in the file name you made it (00001.MPS)
4: Now rename the .mps file to gameboot.
5: Put it in the same directory as the .mps to .pmf converter
6: Run the converter (Click Run Me)
7: And your gameboot.pmf should be created



Extending Gameboots

Now how to extend them or make them longer then 2.5 seconds. You can make them up-to 14ish seconds but usually wont run on phats because it takes too much RAM, slims no problem.

Tools you need:
ZiNgA BuRgA's RCO Editor v1.15c

http://www.megaupload.com/?d=EOQHGV5A
PASS
Code:
www.pspower.us
Resurssiklunssi v0.3 by Z33(1.5 Kernel ONLY)
IMAGE: http://i34.tinypic.com/2hgzr03.jpg
http://www.megaupload.com/?d=WPQCVFP7


YOu will need the opening_plugin.rco if you have a custom opening_plugin.rco then just copy it over from your flash0 /vsh/resource folder. Now you're gonna want to edit this to make the gameboot time span longer. Open up RCO editor provided from the link above then open and browse for the opening_plugin.rco.
If either of these messages appear



Cancel it, This issue can be resolved with the link I posted above. Start your psp in usb mode and place the opening_plugin.rco in the rco folder then exit out of usb mode to run the Resurssiklunssi program. Press X to decompress the files in the rco folder. When finished a new decompressed opening_plugin.rco appears in the /rco/done folder.
Open up RCO editor if you have closed the window and open the new decompressed opening_plugin.rco. Go to the Anim Data Tab and scroll down to anim_gameboot_movie @ 0x1f58 [0x901].
Set the last delay entry above the Fire Event to set the page data. For example 12 seconds would be 12050 or 6 seconds would be 6050.





When you have the right time down it's time to flash the gameboot.pmf and the opening_plugin.rco. RCO editor makes a backup of how the rco was before you edit it.
If you have any second thoughts just rename the opening_plugin rco.bak to opening_plugin.rco and replace it.
Place the gameboot.pmf and the newly edited opening_plugin.rco in the flash0 /vsh/resource folder overwriting the original(remember to have backups).
If it so happens that the gameboot does not end the way you like it after trying it out, open up RCO editor again and edit the third delay in the anim_gameboot_movie again. Subtract intervals of 50 or 100, single digits are almost unnoticeable.
If you finally have it working the way you want it, you might also want to compress the opening_plugin rco again for more free space.
Make sure the /rco/done folder is empty and place the newly edited opening_plugin.rco in the rco folder. Start Resussiklunssi and press O this time to compress the rco in the rco folder.
Finally flash the compressed opening_plugin.rco from the /rco/done folder into your flash0 /vsh/resource again overwriting the decompressed file and you are all set.

Enjoy your new gameboots that are longer than 2.5 seconds. :D


 


 

 

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